Snotzo said:
A 4StHead simulation of a PW3 exhaust cam in a 750 Commando engine.
The comments on the picture should be self explanatory.
The results from a 4StHead simulation are virtually identical to the results obtained from a Spintron machine, but the picture herewith shows the opening lag of the valve when cylinder pressure is present in addition to the valve springs. This is something that the Spintron cannot show, because it is not a firing engine. The dynamic opening lag as shown is 10 degrees from the static design
The simulations are simultaneously fascinating and thought provoking, thank you for providing them. In general, the simulated lift curves bear some resemblance to curves obtained by manually measuring a lift profile using a very light spring (minimum force required to maintain mechanical contact) vs measuring the same valve train with 100+ lb of seat pressure, where lag occurs due to lack of rigidity of valve train components. But your simulation obviously shows much more than that.
Comnoz said he'd be comparing his results to your PW3 simulation to see if in fact
"The results from a 4StHead simulation are virtually identical to the results obtained from a Spintron machine." So I'm eager to see his results.
I'm sure the simulation is very good, but my intuition is that the output is only as good as the input, and I struggle to envision how the input could possibly be accurate and complete enough to allow the program to factor in the relative rigidity of the system as well as all the natural excitation frequencies of the valve train components that change continuously as a function of testing frequency. For instance, do you have to specify the pushrod alloy, length, wall thickness, weight, etc, as well as all spring-related parameters, i.e., wire x-sectional area, length, helix angle, progression rate, etc? Even with the aforementioned parameters specified carefully, it does not address the more subtle variables like possible flex of the end-supported cam, rocker geometry/deformation that may induce valve stem flex, or other parts of the valve train subject to flexural deformation.
Maybe I'm making a mountain out of mole hill but IMHO to make a valve train operate at a very high rate, everything matters, and there is a lot more required to control them than first meets the eye. Per the citation Comnoz cited earlier it is possible to be out of control at a given frequency, yet come under control at even higher frequency.
http://tinyurl.com/ovc8ncx
In light of the above points and questions, what inputs are required and how detailed do they have to be to run a 4StHead simulation?
Would it be possible for you to simulate what Jim has already done, i.e., the stock system and the D+ system to see how the simulation compares?
It would also be interesting to see if you can somehow tame your 9500 rpm (or 8500 rpm or whatever rpm you feel like simulating) by substituting other parts, e.g., a Maney steel pushrod (45g) vs the stock alloy pushrod (33g), or an aluminum matrix composite (ceramic) pushrod for the alloy pushrod?
http://tinyurl.com/me6gev7
If you do something as simple as change the seat pressure or spring rate, does the simulation suggest that such changes can render an "out of control" system "under control" at a given frequency?
Thanks again for the simulation. I think it's really neat that we’ve got both the spintron man and the simulation man on the same forum. Looking forward to your comments and data.
One final tidbit relating to valve bounce.
http://www.tech.plymouth.ac.uk/sme/desnotes/valvebounce.htm